Friday, September 28, 2012
Snoopthulhu
Check out my awesome new shirt. It's H.P. Charlie LoveBrownCraft and Snoopthulhu (yeah, I am wearing it in the picture).
Like it? Sorry, it was a Teefury shirt and only available for 24 hours about a week ago. But check out their site, they have lots of Lovecraftian shirts off anf on!
Wednesday, September 26, 2012
R.I.P. Clementine Limberdark
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I lost my first RPG character last
weekend. It was my first loss, and also my first RPG character; yes,
I went down in my very first campaign. The game was Lamentations
of the Flame Princess, which is similar to D&D but weirder
and more vulgar (there's a campaign-level monster called The Time
Fucker. Seriously.). Our GM chose a campaign called The Grinding Gear
for my first foray into tabletop gaming. The Grinding Gear is what is
popularly known as a 'fuck you' dungeon.
Thanks, Ed.
Her name was Clementine Limberdark, and
she was a halfling. She left her village shortly after two of the
other party members (who had played a campaign before with the same
characters) unleashed a zombie apocalypse upon the world of
Lamentations. She was searching for adventure, and found it
when she was napping a tree and fell out of it right on top of the
party, who happened to be passing beneath it.
I won't go into the grisly details, but
in the course of four sessions poor Clem was volunteered by the
others to check out every narrow hole and crevice no one else could
fit into. She was terrorized by blood-sucking bats, attacked by a
giant face-eating spider, nearly melted by green slime, tossed into a
hole filled with headless zombie corpses, bitten by venomous
centipedes, and finally, while fleeing something called a gelatinous
cube, fell and hit her head, knocking herself out. At this point she
had negative HP, which I didn't know was possible, and was
unconscious, carried by my husband's demon elf from a hell dimension.
While still comatose, we encountered a puzzle that meant the party
had to recall some trivia from an earlier encounter. The surviving
members (our thief having been taken out by poison gas earlier)
couldn't recall the right answer. This resulted in all of us being
electrocuted. And since Clem was already weakened...she bought the
farm. The two losers who couldn't answer the question survived the
entire game (well, since I was trying to help- from beyond my coma whoooooo- and I couldn't remember either, I guess I am also a loser), which was remarkable since the dungeon was basically
designed to kill people quickly and brutally.
Rest in peace, little halfling. I'll
have to reboot for the next campaign with Clem's cousin, halfling
Cornelia Whistlebottom.
This entire episode brought to mind a
panel I attended at Gen Con. It was a live taping of the podcast
Writing Excuses (co-hosted by writing GoH Brandon Sanderson).
They spoke to a writer/editor who complained of people trying to turn
their RPG campaigns into novels. I had to snicker because, even
though I was only three-quarters of the way through my first game, I
knew that idea was ridiculous.
For instance, my friend's character in
this game was the brother of his earlier character, who died while
bringing about the zombie apocalypse. That guy was Hawk Aeonseeker.
In keeping with the bird theme, Hawk's illustrious brother was
Cockatiel Aeonseeker. Cock for short.
Cue two hours of cock jokes (the best:
we were being attacked by mosquito bats, which suck blood. One landed
on Cockatiel Aeonseeker. The thief cried, “Stop sucking on Cock!”).
Sadly, my friend is a lunatic when it comes to these games and will
press every button, pull every lever, and open every door he finds.
So Cock didn't last long in the Fuck You Dungeon. This necessitated a
replacement character who happened to wander in through the dungeon
door we had left open...and later, another replacement who also
wandered in through the same open door. This is highly amusing in an
RPG. Not so much in a novel. The readers are going to rebel against
such a nonsensical entrance, as they should. And while it's fine to
kill off main characters in order to keep your readers on their toes,
it's not really okay to go through them like tissues.
Also- and this probably isn't true of
every campaign- The Grinding Gear was very, very repetitive. Clem's
electrocution came after going through four identical rooms wired to
kill, each with a trivia question. There were endless corridors,
oubliettes, rooms we had to examine minutely. It's interesting when
you're doing it, but reading about it is going to put anyone to
sleep.
So don't novelize your campaign, for
God's sake. And pray for Clash Nemesis, successor to both Cock
Aeonseeker and Purity Grimoire. With Alex controlling him, he's going
to need all the help he can get in our next game.
Saturday, September 15, 2012
Before Gangnam Style...
YATTA!
For some reason I was thinking of this in the car as I drove back from the grocery. It never fails to make me laugh. This time I was laughing to myself so hard I almost screwed up on the roundabout by our house.
I think my favorite part is when the man gets blown off by the chick on the sidewalk and all his friends run out to comfort him in their sneakers and underpants. And no one on the street even seems to notice.
For some reason I was thinking of this in the car as I drove back from the grocery. It never fails to make me laugh. This time I was laughing to myself so hard I almost screwed up on the roundabout by our house.
I think my favorite part is when the man gets blown off by the chick on the sidewalk and all his friends run out to comfort him in their sneakers and underpants. And no one on the street even seems to notice.
Monday, September 10, 2012
Literary Pin-up Girls!
I think I am the only person in the world (well, among my friends anyway) who wasn't particularly impressed by Patrick Rothfuss' The Name of the Wind. I won't go into why, but I'm not a drooling fan like everyone else I know. Yet today I happened across this post on his blog...and I just e-mailed the husband to tell him we need this calendar.
Literary Pin-Up Calendar
I love books, and I love many of the authors in this year's calendar, and I love pin-ups (they're so playful and cute!- and I like a nice rack as much as the next girl). I can't wait to see the Bradbury girl, the Beagle girl, the Martin girl...well, all the girls.
I do have to say I am glad this calendar doesn't feature the authors dressed as pin-ups though.
Literary Pin-Up Calendar
I love books, and I love many of the authors in this year's calendar, and I love pin-ups (they're so playful and cute!- and I like a nice rack as much as the next girl). I can't wait to see the Bradbury girl, the Beagle girl, the Martin girl...well, all the girls.
I do have to say I am glad this calendar doesn't feature the authors dressed as pin-ups though.
Wednesday, September 5, 2012
Stan Lee!
I don't do this very often, but I'm presenting to my followers a chance to help a kid meet his hero.
I became acquainted with David Wilde through the Gen Con forums. He writes an ongoing SF epic on his blog, and also blogs about the daily challenges of being high-functioning autistic and living with a son who has the same diagnosis, plus possible bipolar disorder.
This poor kid has had a rough couple years, and David thinks that meeting his hero will make a world of difference. I honestly don't know much about autism, but I do have a son, and I know if he had a chance to meet his hero I would do whatever I needed to do in order to make it happen.
(Of course, it helps that the kid's hero is Stan Lee, comic god of awesomeness. I can always get behind that).
So if you have a few extra dollars, please consider throwing them David's way so he can make his son's dream come true.
http://thewildeman2.blogspot.com/2012/09/send-this-autistic-10-year-old-to-meet.html
I became acquainted with David Wilde through the Gen Con forums. He writes an ongoing SF epic on his blog, and also blogs about the daily challenges of being high-functioning autistic and living with a son who has the same diagnosis, plus possible bipolar disorder.
This poor kid has had a rough couple years, and David thinks that meeting his hero will make a world of difference. I honestly don't know much about autism, but I do have a son, and I know if he had a chance to meet his hero I would do whatever I needed to do in order to make it happen.
(Of course, it helps that the kid's hero is Stan Lee, comic god of awesomeness. I can always get behind that).
So if you have a few extra dollars, please consider throwing them David's way so he can make his son's dream come true.
http://thewildeman2.blogspot.com/2012/09/send-this-autistic-10-year-old-to-meet.html
Tuesday, September 4, 2012
Eureka!
Every once in a while, in writing, you have one of those "Eureka!" moments. It's when something comes together in your head, or you have some awesome revelation that opens up a character. They're uncommon but when they happens it's like God Himself just poked you.
My favorite Eureka moment occurred a few years ago when I was working on my first novel. In the story, my main character is seeking revenge. However, he is completely, utterly unsuited to violent acts of vengeance; his temperment is gentle. Everyone in the novel sees this but him. Still, he thinks he wants revenge.
I knew that wasn't really what he wanted, but I didn't know what he did want. I puzzled and puzzled 'til my puzzler was sore, with no luck.
At the time I worked in a bookstore. One day while straightened kids' pictures books I came across a (then)new title by Patrick McDonnell, cartoonist and animal activist who created the adorable strip Mutts. He had done a couple books before and I thought they were sweet, so I skimmed through the new one, Just Like Heaven.
In the book, the cat Mooch falls asleep under a tree. When he wakes up he is surrounded by fog, and since he is a cat and not really capable of critical thinking, he decides he must be in Heaven. He then takes a tour of 'Heaven', seeing his familiar places with the idea that they must be Heaven. The idea, of course, is that Heaven is a lot like home.
Reading it, I realized what my character secretly wanted. He wanted Heaven. More specifically, he wanted home.
It was brilliant. I was nicer to customers than I had been in weeks. I couldn't stop smiling. EUREKA!
As much as writing can feel like banging your head against a brick wall, these rare moments of clarity make it all worthwhile. So keep on truckin', waiting for the next Eureka moment.
My favorite Eureka moment occurred a few years ago when I was working on my first novel. In the story, my main character is seeking revenge. However, he is completely, utterly unsuited to violent acts of vengeance; his temperment is gentle. Everyone in the novel sees this but him. Still, he thinks he wants revenge.
I knew that wasn't really what he wanted, but I didn't know what he did want. I puzzled and puzzled 'til my puzzler was sore, with no luck.
At the time I worked in a bookstore. One day while straightened kids' pictures books I came across a (then)new title by Patrick McDonnell, cartoonist and animal activist who created the adorable strip Mutts. He had done a couple books before and I thought they were sweet, so I skimmed through the new one, Just Like Heaven.
In the book, the cat Mooch falls asleep under a tree. When he wakes up he is surrounded by fog, and since he is a cat and not really capable of critical thinking, he decides he must be in Heaven. He then takes a tour of 'Heaven', seeing his familiar places with the idea that they must be Heaven. The idea, of course, is that Heaven is a lot like home.
Reading it, I realized what my character secretly wanted. He wanted Heaven. More specifically, he wanted home.
It was brilliant. I was nicer to customers than I had been in weeks. I couldn't stop smiling. EUREKA!
As much as writing can feel like banging your head against a brick wall, these rare moments of clarity make it all worthwhile. So keep on truckin', waiting for the next Eureka moment.
Thursday, August 30, 2012
Gen Con Report Day 4: The End
Sunday we hauled ourselves out of bed
and started packing. Even though we hadn't bought much, it still
seems like we had way more stuff than we came with, which always
happens.
I put on my favorite outfit- cute
skirt, Hello Kitty t-shirt, Hello Kitty shoes (no, seriously), knee
socks, adorable lion necklace, and braids. I was like a pastel Sanrio
nightmare. I hit the only panel I planned on for that day: a 9 a.m.
discussion on how to end your stories. Once again, I was entertained
but not particularly informed, as most of what the panelists
suggested was pretty basic stuff.
My husband had been waiting outside the
dealers' room with a ton of other people until it opened at 10. By
the time I got there around 10:10 the crowd was clear, so I waltzed
in and over to Meg Lyman's table. The cuttlefish print I bought on
Saturday made me so happy that I decided I needed more. I told her
this, she seemed touched and I think she actually gave me a discount
on the other two pieces I purchased.
I met the husband outside True Dungeon
(we'll have to do that someday, maybe when the kid is old enough to
come and enjoy it). He had a massive pyramid of Warhammer miniature
boxes. He'd already bought a new rules book which is REALLY pretty,
at least, as pretty as 40K could ever get. He spent a couple hundred
but it was still far cheaper than buying his army elsewhere. I don't
remember what they are exactly. Death Angels? Something like that.
They look like robots.
We traipsed back to the hotel, checked
out with a minimum of fuss and sat down to wait for the valet to
retrieve our vehicle. And waited. And waited. Half an hour we sat
outside with out stuff, among others all waiting for their cars as
well, most of them toting much larger amounts of stuff. It appeared
only two valets were actually working. They were apologetic about the
wait and of course we didn't hold it against them, but you'd think
the hotel would schedule more employees on a day when lots of people
are likely to be checking out.
And that was the end of our Gen Con
2012 adventure. We'll be back next year, hopefully with me in a new
costume (hee hee...>evil twining of fingers<). See you then!
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